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Beating Remnant

Beating Remnant

RareShared
脈打つ亡骸
Effect

1ターンに失うHPは最大20までになる

Rating-

Overview

Item Details
English Name Beating Remnant
Rarity Rare
Character Shared
Source レア報酬(通常戦闘・宝箱)
Overall Tier C

Effect

You cannot take more than 20 HP of damage in a single turn.

Rating & Analysis

Beating Remnant is a rare relic that caps incoming damage at 20 HP per turn. It acts as a safety net against potentially lethal burst hits, preventing situations where your HP evaporates in a single turn despite your block not keeping up. It is particularly reassuring against the high-damage attacks of Act 3 bosses and elites. That said, situations where you take more than 20 HP in a turn are relatively uncommon in normal combat, and decks that build block reliably will rarely notice the effect.

Character Ratings

Character Rating Notes
Ironclad C High HP pool and recovery options make a damage cap less necessary
Silent B Silent's lower HP means capping big damage spikes offers real peace of mind
Defect C Frost Orb block generation already limits incoming damage; limited extra benefit
Necrobinder C Minions often absorb hits, so the player rarely takes large burst damage
Regent C A block-efficient character, so this relic is low priority

Synergies

Card / Relic Reason
Lizard Tail After revival at low HP, the 20 HP cap prevents instant death and buys time to recover
Philosopher's Stone Caps the large damage caused by the enemy strength boost, reducing the downside
Runic Cube An important safety net in builds where max HP drops significantly

Recommended Builds

Build Character
筋力ビルド アイアンクラッド
HP消費ビルド アイアンクラッド
バリケードビルド アイアンクラッド
フロストオーブビルド ディフェクト
ハイブリッドオーブサイクルビルド ディフェクト

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